JavaScript Cheat Sheet — FreeCodeCamp

Basics Use let to declare variables you may reassign. Use const for variables that shouldn’t change. Variable names: letters, numbers, _, $ — can’t start with a number. Initializat…

freeCodeCamp.orgMay 24, 2025
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JavaScript Cheat Sheet — FreeCodeCamp

Basics

  • Use let to declare variables you may reassign.

  • Use const for variables that shouldn’t change.

  • Variable names: letters, numbers, _, $ — can’t start with a number.

  • Initialization = assigning value at declaration.

  • Uninitialized variables default to undefined.

let name = "John"; // initialized
let age;           // uninitialized → undefined

Data Types

  • Primitive Types (7): string, number, boolean, null, undefined, symbol, bigint

  • Strings are immutable (can't change characters, only reassign the whole value).

  • Non-Primitive Data Types

    • Objects{ name: "John" }

    • Arrays[1, 2, 3]

    • Functionsfunction greet() {}

    • OthersDate, RegExp, Map, Set, etc.

These are reference types, not copied by value.


Console & Comments

  • console.log() — display output.

  • Single-line: // comment

  • Multi-line: /* comment */


Naming Convention

  • Use camelCase for multi-word variables: userName, totalCount

Math & Operators

  • Arithmetic: +, -, *, /, %

  • Increment: x++, Decrement: x--

  • PEMDAS order of operations applies.


Arrays

  • Arrays: let arr = [1, 2, 3]

  • Access: arr[0] (first element)

  • Last item: arr[arr.length - 1]

  • Mutate: arr[0] = 99

  • .push() — add to end

  • .pop() — remove from end and return it

  • shift() — removes first item from array

  • unshift() — adds item at the beginning of array

  • repeat() — repeats a string N times


Loops

// For loop
for (let i = 0; i < 5; i++) {
  console.log(i);
}

// For...of loop
for (const val of arr) {
  console.log(val);
}
  • Off-by-one error: Watch index starts at 0.

while Loop

jsCopyEditlet i = 0;
while (i < 5) {
  console.log(i);
  i++;
}
  • Runs as long as the condition is true.

  • Don't forget to update the variable (i++), or it may become an infinite loop


String Methods

"abc".repeat(3); // "abcabcabc"

Functions

function greet(name) {
  return "Hello, " + name;
}
greet("Alex"); // Hello, Alex
  • function defines it.

  • Call it using greet().

  • Use parameters to make it reusable.

  • Use return to pass back a value and stop function execution.

  • Arguments are values passed in during the function call.


Scope

  • Global scope: declared outside any block/function.

  • Local (block) scope: declared inside function/loop — not accessible outside.

const globalVar = "hi";

function sayHi() {
  const localVar = "bye";
  return globalVar; // can access globalVar
}
console.log(sayHi());
console.log(localVar); // ❌ Error

Logic & Conditions

if (condition) {
  // run if truthy
}
  • Truthy: most values (e.g., "text", 1, [])

  • Falsy: false, 0, "", null, undefined, NaN


Reusability Example

function getName() {
  const name = "Camper";
  return name;
}

const value = getName(); // use returned value

If anything is missing, please let me know in the comments — I’ll definitely add it to the cheat sheet.